It’s taking longer to download than it was to puke up takes one through social behaviours and the consequential anxieties that were born out of our experience of social media platform design. I spent my adolescent years learning the new conversational etiquette that Facebook’s platform design demanded. An unending string of updating softwa re that kept us on our toes, evolving every few months to features that came and went as tech companies experimented on us and deduced which ones resulted in maximum engagement. Digital social etiquette has translated to physical social etiquette in ways that have harmed our friendships, for physical spaces command immediacy, the practice of which we have lost to latency in online conversation. As we let go of our real-world skills, be it how to communicate without social media or navigate without Google Maps, we are more and more vulnerable to acting and behaving in accordance with the biases of software. The show hopes to evoke memories and experiences to collectively re-consider what it meant for us all to be online. For me, it was to find friends. It was true for most of us who, as society’s misfits and outcasts, went with hope to the internet to find community. What we have all been naïve about was that the internet was free, these platforms were free. They never were. Over 20-30 years, as we shared our emotional lives online, tech companies have been closely documenting it as ‘data’. The show asks, what becomes of friendships on these platforms when their design has always been biased to profit from us, without our consent?